Thinking Fantasy? D&D? Pathfinder? When you think Roleplaying Games, chances are you go straight to Dungeons and Dragons, White Wolf Systems, Pathfinder, Savage Worlds, maybe even Fate or Hero. Chances are if you say fantasy TTRPG, people will assume D&D. But what about Alpha Duo? Well, okay, playing Alpha Duo Fantasy isn't an option, yet. And I know many, like myself, are only recently hearing about Alpha Duo by Purple Aether Games. But for those of you just now hearing about Alpha Duo (you're welcome), Let me fill you in. Alpha Duo (AD) is designed by D&D Bestselling designer, Jacob Kellog of Purple Aether Games. AD is a simple (10 page) system easy enough to be a gateway to TTRPGs for new players and a relaxed feel for veterans. More importantly, AD differs from D&D and many other styles of RPGs in that the focus and incentive system is not based around combat. What more? AD allows for quick scaling of combats and other obstacles. The modular mechanics
It has been about three weeks since the 200-word RPG challenge. There were many awesome entries! It was a fun design experiment as this was my first time entering. I made a little change to my original entry. Added a creature type and expanded the description and rules. You can also still see my original entry . Jumble Rumble Two conjurers face-off in a deadly Summoner’s Duel. To win, summon jumbled creatures to dominate your opponent's creations. Feel free to add options, use dice with more sides for adding extra options, or add more players for a full-on Jumble Rumble! Rules: Players roll a six-sided die for each aspect of their summoned creature. A player rolls for a base creature, followed by an environment and an element. Next, players compare monsters. Players determine points earned against the other monster based on the charts below. The player with the highest score after three summons wins. Base Creature: 1- Dragon: +1 Demons and Celestials 2- De