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Jumble Rumble (Full Game)

It has been about three weeks since the 200-word RPG challenge. There were many awesome entries! It was a fun design experiment as this was my first time entering. I made a little change to my original entry. Added a creature type and expanded the description and rules. You can also still see my original entry .  Jumble Rumble Two conjurers face-off in a deadly Summoner’s Duel. To win, summon jumbled creatures to dominate your opponent's creations. Feel free to add options, use dice with more sides for adding extra options, or add more players for a full-on Jumble Rumble! Rules: Players roll a six-sided die for each aspect of their summoned creature. A player rolls for a base creature, followed by an environment and an element. Next, players compare monsters. Players determine points earned against the other monster based on the charts below. The player with the highest score after three summons wins. Base Creature: 1- Dragon: +1 Demons and Celestials ...

Jumble Rumble (200-Word RPG Challenge)

 Skip Williams, Jonathan Tweet and Monte Cook (October 2000).  Monster Manual 3rd edition. (Wizards of the Coast), pp. 34–35. ISBN 0-7869-1552-1. So, I was invited by a friend to en ter into this year's 200-word RPG Challenge  Organized by  David Schirduan  and  Marshall Miller . My entry is a dice game that can be played solitaire or with a friend(s). Each player creates random monsters using a d6. The player whose monsters has more advantages of the others wins. The rules are simple and can be expanded upon. In fact, once the contest is over, I'll expand out the rules for more summoning options. This was the first year I had known about it, and it sounded like fun. This was just a fun little project last week, and I hope you guys enjoy it. You can find my main entry here:  https://200wordrpg.github.io/2017/rpg/2017/04/21/JumbleRumble.html But, for now, I'll come back later to put the game and rules on this page once the contest ends. Ch...
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